Diablo IV
User Interface Designer
While I was on the Diablo IV team, I designed and prototyped many various systems including but not limited to Chat, Social, and other unnanounced systems.
One of my proudest moments, and a project I was most passionate about was creating the Frontend for the 2019 Blizzcon Demo. I conceptualized, animated the UI, and implemented. Additionally, I was very vocal during the design process and helped direct and encourage my fellow coworkers, pushed for diversity and randomization of character combinations.