Diablo III: Reaper of Souls
Diablo III: Rise of the Necromancer


User Interface Artist

For 4 years I designed, created, and implemented many features for the Diablo franchise for multiple releases including the consolep ports.

I hand painted various elements on Kanai's Cube including the emblem. I also was responsible for the design, art, and implementation of Nephalem Rifts, Armory, and Victory Screens.