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Diablo III: Reaper of Souls
Diablo III: Rise of the Necromancer
User Interface Artist
For 4 years I designed, created, and implemented many features for the Diablo franchise for multiple releases including the consolep ports.
I hand painted various elements on Kanai's Cube including the emblem. I also was responsible for the design, art, and implementation of Nephalem Rifts, Armory, and Victory Screens.