Ashes of Creation Apocalypse
Senior User Interface Artist
Apocalypse was the first title I worked on while at Intrepid. I was tasked with streamlining the HUD, Castle Siege mechanics, and other various quality of life improvements.
Using wireframes and graybox techniques I prototyped some of the features in the gallery. While most of the work I did on Apocalypse never made it to the polish phase, I was able to present it in the following live stream.